Posts Tagged ‘Guild’

1800; Manual Dodge

Monday, November 16th, 2009

I had a long post written for this past weekend. It was the culmination of my frustrations over not being able to hit 1800 to get relentless weapons. For my gear, I was losing a lot of spell power by gemming for the resilience that I need to stay competitive in arenas. I have also been wearing a WG trinket instead of my battlemaster’s because of the resilience. There was no other solution to getting that SP back other than getting the relentless weapons.

So what was the problem? We played for the past three weeks without breaking 1750 on our 3v3. Every time we got close to 1750, we would lose a bunch in a row or lose big points with a single loss. My 2v2 team was able to hit 1787 max and was over 1770 on ten different occasions in the past three weeks, yet we were not able to hit 1800. After being stuck at those ratings for three weeks, one starts to wonder if it will be possible without buying the rating. It has always been the catch 22 of WoW for me. In order to get better gear you need to have a high rating, but in order to get a high rating you need to have better gear (if you aren’t willing to be carried).

Skill > Gear (expanded discussion)

In the world of PvP, the concept of skill being more important than gear is a common attitude. I think that a majority of players consider this to be true. I would say that I used to generally subscribe to that theory. The problem is that I know that most of the time, skill has nothing to do with the outcome of a PvP match. If you put a list together of the most important factors in determining the outcome of a PvP match, skill would be pretty low.

Now you have to understand that I’m talking 99% of the PvP that happens. Tom Chilton was recently quoted as saying 20-25% of WoW players play arenas and 1% of those hit a 2k rating. I would generally say that skill matters much more when you are over a 2k rating. So is it possible for a keyboard turner and clicker to hit 2k? Is it possible for a undergeared player to hit 2k? It is possible, but rare. Most of the time you will find skilled, knowledgeable players at this level and the undergeared are carried by others.

So that must mean that the other 99% of players who play arenas are bad, right? I don’t think so. I’ve played against a lot of people at lower ratings who were very good players. I have seen a lot of players who want to play with a friend so they are in a bad comp. I know that there are good players at lower levels of play (ones who could reach 2k given the right circumstances). I could only reach a maximum 1450 rating last season playing Warrior/Resto Shaman. Judging by my ratings, I would be considered a bad player. Nothing has changed between then and now for me except a new character and team composition.

On the same note, I have seen bad players at the 2k level. WotLK opened the play for faceroll teams to dominate. Most of these players can push 3 buttons to win and do not need to even think about it. Find a good stream of a faceroll team on Xfire and watch for a match when their initial burst fails at killing someone. Most of these teams have no idea what to do after that, they just give up. Nevertheless, these teams are over 2k and so are worshiped by many. Gear can carry you and so can your comp.

The attitude about skill being more important than gear comes from our wanting it to be true. We wish that PvP was all about who could play the best rather than who had all the gear.

1800

We were able to pull off some great wins this past weekend and hit 1800 in our 3v3. Our final win was against a ~2100 rated team to give us 19 points and get 1808. It was a Priest/Ret/Mage team that outgeared us considerably. We controlled the entire match holding their ret paladin to only 7.4k damage and their Priest to only 17k healing.

I will be able to pick up my Relentless MH on Tuesday when I get enough arena points and then re-gem most of my gear to compensate for the extra resilience. I will definitely enjoy the extra SP.

Manual Dodge

I had mentioned in last week’s post that I was starting a new guild. I finished getting the signatures the other night and was able to form the guild <Manual Dodge>. The guild is going to be a PvP oriented guild. I haven’t raided much since Ulduar and my priest is fully PvP geared so I do not plan on raiding with him in the future. I focus a lot on PvP because that is still a lot of fun for me. When you play this game fully for PvP and you are in a guild that is full of PvE fanatics, there is just a disconnect. I wan’t to play with others who like PvP, that is why I formed Manual Dodge.

We are planning on doing a weekday premade schedule. We will pick out one BG per weekday and make a premade for that BG. All BG’s will be covered every week and will rotate so that personal schedules do not make a player miss out on the same BG every week. Potentially, if you are able to play 15 games (wins) per day in the premade, you will be able to make over 65k honor from turn ins alone. Also, the bonus honor would probably be around 75k. This is a great and fast way to honor grind. Our premades will be open to anyone on our realm but guild members get priority positions and advanced warning on them.

I’m pretty excited about the guild and hope to meet some new people who love to PvP as much as I do.

10 Tips for Finding the Right Guild

Tuesday, October 27th, 2009

If you are looking for a guild and are having trouble finding one that just seems “right”, use this guide to help you find the right fit for you. Do not be afraid to try different guilds out. Nobody cares if a new member leaves a couple weeks later. Try them out until you find the guild that you can contribute to and who you get along with. WoW is a social oriented game and you can greatly increase your playing experience if you find the right guild.

Friends

Friends are a great way to find a good guild. Generally, the people that you associate with tend to gather around others of the same type. If you find yourself making a lot of friends in a particular guild, that guild would probably be a great fit for you. It will also help that you already know people when you first join. It also seldom hurts to have a good reference from a friend who is already in the guild.

Progression

Progression is usually a bad sign of how you will like a guild, but there are some major warning signs that can pop up from this. If you are in the latest gear and looking for a guild that is currently running PTR content and you find a guild that is still running heroics for gear, then look somewhere else. Progression may not seem like a huge deal to you, but it can get in the way of having a fun time.

Atmosphere

This is something that you can only find out by joining a guild. It is a great way to tell if you will like the guild or not. Does it bother you when fifty people say “ding” all at once in gchat? Or does it seem like nobody is ever on? Or do you never get an answer to a question or a reply to anything? The atmosphere of a guild should fit your personality and your preference.

Gear

A good telltale sign of how a guild functions as a whole is to compare the gear of top rank members to lower rank members. If a guild leader is sporting full t8 and everyone rank 2 is still working on most of their set, you can see that there is a disconnect there. Also, if nobody in the lower ranks has decent gear, you can pretty much determine that they swap members a lot. This could be a sure sign that you should stay away.

Leadership

The leadership of a guild should be the glue that holds it together. Make sure that you are in agreement with all the guild rules and that you get along with the leader. You shouldn’t join a guild where you question the leadership and their methods.

Timezone

Obviously if you are planning on raiding with a guild but are only available from 2am-4am server, then you need to find that one specific guild that raids during that time. Also, if you are in a guild that has weird hours, you will find yourself logging on during off-peak hours and the guild feels like a ghost town. Make sure to find a guild that sleeps/works/etc around the general time that you do.

Location

If you are lucky enough to find a local guild or a semi-local guild, these can be a great jumping off point.

You can fulfill a need

If a guild is running low on healers and you just happen to love healing, you can be a great fit for the guild. If you are dependable, you will quickly become a trusted member of the guild and will climb the ranks relatively quickly. If you are DPS #500 for the guild, it would be much harder to fit in.

Attitude (serious or not)

A guild’s attitude towards the game should fit yours. If you are very serious about the game and are hardcore, then your guild should reflect it. Same with if you are casual and don’t take it seriously.

Reputation

If the guild is known for harboring ninja looters and jerks, move on. Same with if the guild has a bad reputation. You will immediately pick up that reputation with whatever guild tag you are wearing.